
Dead Lead
A downloadable game
Summary
After a failed experiment unleashed eldritch horrors upon mankind, civilization crumbled as their corruption spread like plague. To defend against the enemy’s ever-growing strength, humanity created Draugrs: super soldiers that lead the charge against the terrors of the unknown, even in death. Amidst this dreadful war, a thousand rotting corpses now lie in wait for the call of battle. So, suit up soldier… it’s draugin’ time.
Features
- Every death leaves behind a grave that an undead ally can be raised from
- Revive both melee and ranged zombie variants
- Use your resurrected comrades to combat enemies, provide moving cover, and solve puzzles
- Wield five different weapons to slaughter everything in your path
- Face off against a horde of corrupted soldiers infected by a mysterious force
Controls
Movement | A and D |
Jump | Space |
Fire | Left Mouse |
Interact | F |
Pause | Esc |
Spawn Melee Zombie | Q |
Spawn Ranged Zombie | E |
Drop Weapon | Z |
Installation Instructions
- Download the zip file and extract in your directory of choice. Run the .exe file to start the game.
The Big Horse Studios Team:
- Alfredo Castro-Rosas - Game Design, 3D Art, Rigging, Animation
- Jonathan Tregre - Concept Art, 3D Animation, Voice Acting
- Thomas Mikel - Music
- Elias Ortiz - Lead Developer, Sound Effects
Updated | 16 hours ago |
Published | 1 day ago |
Status | In development |
Author | Saile5234 |
Genre | Shooter, Platformer |
Made with | Godot |
Tags | Godot, Indie, Low-poly, Monsters, No AI, Retro, Shoot 'Em Up, Singleplayer, Zombies |
Download
Download
Dead_Lead.zip 119 MB
Comments
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Can't wait for level 4 update :)
Good game! I really enjoyed it! It seems there is only 1 level even though there is a list for 4? At least it didnt unlock the next level after finishing the first. Over the visuals were really good. Using some post processing probably boosted those visuals drastically though. On the gameplay side there was definitely a bit of jank with the AI. Like sometimes i would shoot them if far enough away and they wouldnt even respond. I didnt really need to use the spawning zombie mechanic except for the doors because the enemies were so easy to snipe. (Also there is one vertical door that you can just slide through a gap in the right of it). The music was pretty good it did all it needed to do. I wish there was more feedback from the gun like some screen shake / pushback / slight knockback on enemies to make the guns feel more powerful. Now these were just small things but overall it was still a really good game!